GUI causing excessive CPU in Renoise
GUI causing excessive CPU in Renoise
This is a strange one. If I start KarmaFX in Renoise the CPU is normal but as soon as I open the GUI it adds 50%. I hadn't noticed this before as the Renoise CPU meter only shows the audio thread CPU usage so this issue is only showing in the Windows task manager. I've tried all my other VST's in Renoise and the CPU usage is normal when their GUI's are active. KarmaFX is also fine in the two other hosts I own so it just seems an unlucky combination.
Re: GUI causing excessive CPU in Renoise
![Shocked :shock:](./images/smilies/icon_eek.gif)
![Shocked :shock:](./images/smilies/icon_eek.gif)
Thanks for reporting!!!
I will try it out in renoise.
Sounds like a threading issue, but of course GUI should not take up any time.
Also, strange that it should only happen in this host.
Re: GUI causing excessive CPU in Renoise
I've tested in renoise and reproduced the issue.
You're right it's burning 50% CPU in the gui.
It seems that renoise is calling the frameupdate at a whopping 160 FPS for some reason.
Changing the framerate checkmark in settings in renoise makes it drop to around 35% CPU, but the framerate is still way too high (135FPS)
EDIT: I don't know why Renoise is doing this.
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
You're right it's burning 50% CPU in the gui.
It seems that renoise is calling the frameupdate at a whopping 160 FPS for some reason.
![Confused :?](./images/smilies/icon_confused.gif)
Changing the framerate checkmark in settings in renoise makes it drop to around 35% CPU, but the framerate is still way too high (135FPS)
EDIT: I don't know why Renoise is doing this.
![Shocked :shock:](./images/smilies/icon_eek.gif)
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)